1) { loaded = false; current = (current + 1) % images.length; interval = setInterval(() => { current = (current + 1) % images.length; loaded = false }, 1000) }" @mouseleave="if (interval) clearInterval(interval); interval = null; current = 0">
1) { loaded = false; current = (current + 1) % images.length; interval = setInterval(() => { current = (current + 1) % images.length; loaded = false }, 1000) }" @mouseleave="if (interval) clearInterval(interval); interval = null; current = 0">
1) { loaded = false; current = (current + 1) % images.length; interval = setInterval(() => { current = (current + 1) % images.length; loaded = false }, 1000) }" @mouseleave="if (interval) clearInterval(interval); interval = null; current = 0">
1) { loaded = false; current = (current + 1) % images.length; interval = setInterval(() => { current = (current + 1) % images.length; loaded = false }, 1000) }" @mouseleave="if (interval) clearInterval(interval); interval = null; current = 0">
1) { loaded = false; current = (current + 1) % images.length; interval = setInterval(() => { current = (current + 1) % images.length; loaded = false }, 1000) }" @mouseleave="if (interval) clearInterval(interval); interval = null; current = 0">
1) { loaded = false; current = (current + 1) % images.length; interval = setInterval(() => { current = (current + 1) % images.length; loaded = false }, 1000) }" @mouseleave="if (interval) clearInterval(interval); interval = null; current = 0">
Megpróbáltam egy 3D-t szemléltetni
Megpróbáltam 3D-ben, remélem átjött. Zene szól végig. Egy kameraállásból.